﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using WiMo.Games.Drawables;

namespace WiMo.Games.Menus
{
    public interface IMenu
    {
        int MenuId { get; set; }
        int MenuIndex { get; set; }
        bool Enabled { get; set; }
        bool Visible { get; set; }
        string Text { get; set; }
        IMenuComponent MenuComponent { get; set; }
        ISpriteText TextSprite { get; set; }
    }
}
